In this drill, players start from a queue (yellow cone) and dribble towards the opponent (orange cones). Before the cones, the player performs a pre-agreed feint or turn, such as step-over, body feint, scissors feint, sole turn, Cruyff turn, Zidane spin..
After the feint, the player takes a shot.
Quality factors
Technical execution of the feint / turn
Tempo
Key questions
How can you make your feint as effective as possible?
Why is it important to accelerate immediately after the feint?