A finishing game where each player starts with three points. If player x scores a goal, their point total drops to two.
The first team to have one player's points drop to zero wins.
This drill can be played with virtually any number of players in connection with finishing practice.
As a variation with a small number of players, it can be played so that all players aim to reach zero.
Quality factors
Since scoring reduces one's own points, players must think tactically about when a goal benefits the team most.
How can we utilize teammates' point situations? – Should we play for ourselves or create opportunities for the player who is closest to zero?
Key questions
When is it worth scoring a goal?
Who should we press? – Considering the opponent's point situation, should we focus on a specific player?