Create two teams and assign jokers to the two zones at the ends of the area. The jokers are always on the side of the team in possession. Before starting, agree on the initial attacking direction for each team. In the picture, the red team scored the first point by passing to the joker in the right end zone. After a goal, the attacking directions change, meaning the red team gets the ball back from the joker and now aims to pass to the joker in the left end zone. If the opposing team scores, the conceding team also changes their attacking direction, ensuring that both teams are not attacking the same end at the same time. The game can be played with more players than shown in the picture. Count the goals!
Quality factors
Movement without the ball: Players must provide passing options, make supporting runs, and create space for their team.
Opening the play and controlling the rhythm: Players must scan the space and make quick decisions when the direction of play changes.
Jokers being active in finding passing positions!
Key questions
How do you react quickly to changes in attacking direction?
How do you position yourself and move without the ball to create better passing lanes?