Catch me if you can

Catch me if you can
© CoachTruly
Description
Tag with the ball. The area is marked with cones and players can move outside the cones or enter the middle through gates (yellow cones). Decide who starts as the tagger and the goal is to avoid the tagger for as long as possible. Switch roles after a tag or after one minute of trying.
Quality factors
Change of direction Dribbling under pressure
Key questions
How can you deceive the opponent with your movements?

Browse drills by themes

Use drills in your own training sessions

Register for the service and use drills in your own training sessions without watermarks.